![]() ![]() Returns the length of the buffer, in bytes. Returns the allocator that was used to allocate memory for the mesh buffer. ![]() Writes data into the buffer at the specified offset number of bytes.Įxtension Methods GetAllocator(IMDLMeshBuffer) ![]() Performs a copy of the underlying Objective-C object. Gets a mesh buffer map that provides read-only access to the data in the buffer. Handle (pointer) to the unmanaged object representation. Optional methods (if any) are provided by the MDLMeshBuffer_Extensions class as extension methods to the interface, allowing you to invoke any optional methods on the protocol. If you create objects that implement this interface, the implementation methods will automatically be exported to Objective-C with the matching signature from the method defined in the IMDLMeshBuffer protocol. This interface contains the required methods (if any) from the protocol defined by IMDLMeshBuffer. INSCopying INativeObject IDisposable Remarks ![]()
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